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Xbox Series X, Series S VR references surface in Microsoft Flight Simulator

Microsoft Flight Simulator shortly receives its first iteration of virtual reality (VR) support, following the launch of its latest, cloud-powered entry in Baronial. Microsoft recently opened applications for an imminent VR closed beta, aiming to test its initial implementation among a subset of players, alee of a broader rollout scheduled for the months ahead. Withal, recent PC game code changes have fatigued attention to upcoming Xbox Series X and Xbox Serial S versions, including references to an Xbox-compatible VR mode for the adjacent generation.

Microsoft previously outlined plans to bring the new Microsoft Flight Simulator to Xbox consoles, although staggered beyond its PC version launch. Developer, Asobo Studio, has remained tight on its console plans, but reaffirming development remains underway. But recent updates to the Microsoft Flight Simulator PC customer at present include references to that Xbox version, including calls to the Scarlett codename.

The findings come up from Flight Simulator forum user Cygnifick, claiming multiple Xbox-related strings plant in-game files, including references to PC_VR and Scarlett_VR. The latter suggests Microsoft has at least toyed with the concept of VR support on its upcoming consoles, although likely relates to internal tests rather than an imminent retail product. Windows Central has since verified their presence in the Microsoft Flight Simulator game files with the user.

The Scarlett moniker traditionally denotes a family of devices, which includes Xbox Series Ten and Xbox Serial Southward, also known as Anaconda and Lockhart, respectively. While highly suggestive of a considered VR solution for Xbox Series devices, Scarlett as well doesn't refer exclusively to traditional consoles, and ane could speculate a new form of standalone wireless device. Nosotros besides know Microsoft once considered VR support back on Xbox I Ten, but dropped support before its 2022 release.

It once more reignites the potential for VR under the Xbox name. However, the visitor remains averse, with executive vice-president of Gaming at Microsoft, Phil Spencer, previously expanding on its reasoning earlier this yr. "Nosotros're not going to do that," Spencer stated on the GamerTag Radio podcast. "I understand sure people would want that. We have to focus our efforts on the things we're doing right now. And the most precious resource that we have is the team and their power. And I just have to focus on the things nosotros're doing correct now. [...] VR is not as simple every bit plugging your headset. You take to redo the dash[board]. In that location's a bunch of work that goes into information technology."

But plans tin always change equally VR adoption continues to calibration, with a recent September Steam hardware survey suggesting ownership sits effectually 24.93% on PC. Microsoft has its own VR platform for Windows 10 PCs, Windows Mixed Reality, which the company plans to leverage for its initial round of Flight Simulator VR trials.

In the concurrently, Xbox Series X and Xbox Series Due south are set to launch on November 10, 2022.

Source: https://www.windowscentral.com/xbox-series-x-series-s-vr-references-surface-microsoft-flight-simulator

Posted by: huttonlecoany.blogspot.com

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